So last Thursday, Holly “Windstalker” Longdale posted a Producer’s Letter for EverQuest II. The letter included a few phrases which seemed open to interpretation and so we waited to post these notes to see if there might be some clarification. There hasn’t been, so here’s the letter:
It’s been an exciting year so far for EverQuest II and we have a lot more to come!
Since All Access membership was announced earlier this year, as well as news on our new weekly update direction, we’re having a great time bringing more to the game each week. There’s a lot coming up too and we wanted to take a breath and tell you all about it!
As many of you know, our All Access membership changes will go live on or around April 23, 2014. Players who choose All Access membership will get access to SOE games, can claim 500SC a month, and get access to special promotions and offers. Members will also get unique benefits in EverQuest II.
In EverQuest II, All Access membership will get you the following benefits:
- 7 character slots
- Member Benefits buff: Additional 15% coin loot and 10% mount speed
- Double all the alternate currencies you earn in game, like Etyma and Loyalty tokens
- Member-only Loyalty items
- All access to broker, in-game mail, chat, and spell tiers
- Early access to content and promotions.
For example, the first “early access to content” for All Access members will be the contested version of the High Keep dungeon with an entirely unique story, characters, and loot. This new zone will go live with the All Access membership launch and be exclusively available to members for two weeks. The dungeon also includes a new Heritage Quest for the Bloody Shank that All Access members have exclusive access to for the same two weeks.
Very soon we will find a permanent home online to list what is coming up on our schedule. Meanwhile, here’s a look at what’s on deck for the weeks following April 23, 2014:
- Prestige Guild Hall (High Keep)
- New Loyalty Items, Darklight Palace Prestige Home released
- New Temple of Veeshan raid zone [Ed. Note -- actually the North wing of the existing zone]
- Convert old alternate currencies like Void Shards or Obols into current tinkering and transmuting components
- Tunaria Battlegrounds zone.
We have a lot more on our schedule for the year and we’ll keep you updated. We’re thrilled to start our planning for SOE Live this year too! How time flies when you’re having fun!
Holly “Windstalker” Longdale
Senior Producer, EverQuest II
Originally posted: https://forums.station.sony.com/eq2/index.php?threads/producers-letter-lots-to-come.547627/
All Access — April 23rd!!
If you have been following the “New All Access Plan Information & FAQ” thread on the official EQ2 forums, and the exhaustively detailed The Revised SOE ALL ACCESS PLAN thread in the General SOE forums, plus the various announcements on Twitter, you know that individual game subscriptions to EQ2 are going away in favor of a unified All Access pass which will cover all of SOE’s games for the standard monthly rate of $14.99 (cheaper if paid 3, 6 or 12 months in advance). This transition was first slated for April 2nd and then April 16th but will finally go live on this Wednesday, April 23rd.
On April 23rd, EQ2 players with a Gold subscription will be automagically migrated to an All Access pass and should not need to do anything to gain access to all of SOE’s games including EQ, EQ2, the PC versions of DCUO and PS2 as well as just plain Landmark when it leaves closed beta and EverQuest Next when it emerges from the vapor.
This All Access pass is not restricted to those who have a recurring subscription attached to a credit card. It is also open to those who are still clinging to accumulated game time purchased with StationCash back when it was available, as well as players who fund their EQ2 subscriptions through Krono or SOE Game Cards. It will be interesting to see if users of the latter two payment choices will continue to face restrictions such as StationCash gifting and Server transfers as they have in the past.
Silver is Out, Gold is In
One of the surprising changes coming on April 23rd, first announced in March, is that EverQuest II’s Silver membership level will no longer be available for purchase. Accounts which have been granted Silver at any point in the past will have it grandfathered in. Although the perks of Silver have diminished over the years, this small purchase still offered two additional character slots, the use of Expert spells, and most importantly the ability to chat in public chat channels which is invaluable to new players. For the obvious reason that Free-to-Play accounts cost nothing to create, Free (formerly Bronze) players were kept out of chat channels due to spam and abuse. It is unclear if chat channels will be blockaded from all but Gold subscribers.
After years of giving away the store, it seems that the pendulum has swung the other way and the EQ2 team are looking hard at ways to incentivize subscriptions. We’ve enjoyed Double Alternative Currency (in-game tokens), 15% bonus coin, and 10% bonus mount speed for a while, but this is something totally new – All Access subscribers get to play Contested High Keep and its associated Heritage Quests two weeks before Free-to-Play players. It seems plausible that this may extend to other game updates and possibly even the ******** of ********* expansion coming this November.
Holly also tweeted that All Access subscribers will see Double XP weekends more often than other players…
There will, of course, be customers who have unique or complex situations which are not addressed by even the more detailed FAQs which have been posted. EU players of Planetside 2 or DCUO who are stuck with ProSieben certainly have some issues here especially with Landmark. Players with questions are encouraged to open a ticket at http://help.soe.com/